Since this is 1000, it plays for 1 second. The first number in ANY code indicates the length at which is it played in thousandths of seconds. What about the first number? As mentioned before in this "standard form," this code is exactly 1 second long. If you wanted to hit a D you'd have to go up to 27, not 26. Again, changing it one number only changes the pitch by a half step. You'll notice it goes to a C sharp but not a D. You'll notice the pitch went down to a B. Now, let's change the number to 24, making the new code. After that, anything higher will just play a change in pitch. Note: The TTS only plays a note up to number 37, which is a high C. I've also added numbers to each key to indicate what note you'll hit when you enter a certain number. Look for the C in the middle of the keyboard. Here's a diagram of a piano to help demonstrate:Īll of the keys are labeled. If you're musically inclined that will make more sense. The second being that the pitch is at a middle C on a piano. This is the standard form for two reasons the first reason is that this particular code lasts for one second. We'll call this the "standard form" of song coding. Usually, it will look something like this: It has a special UI interface when you boot it up as seen above.Writing a song code in Moonbase Alpha is actually simpler than it seems. This version of the map cannot be accessed without the use of cheats. Typing open MBA_MADNESS into the console will take you to a nighttime version of the usual MBA_1_2 map. Given that you are never supposed to be here in the first place, there is also no map. Typing open MBATransition into the aforementioned console will take you to this basic looking test map which, aside from what is seen in the image, has nothing else to it. Multiple animations can be selected.Įnds the session by making every player on the server automatically win.Įnds the session by making every player on the server automatically lose.įorces a coupler into a critical condition. Replaces every player animation with dancing. If two players are in a rover, their positions will swap. Sets any word you define as your username in the game. Sets any key you define to execute any console command. For example:(MBA_pawn,rover,hose,toolbox,beacon.) Spawns the item that you define after the summon command. Teleports you to where your cursor is pointed.Ĭhanges the game's speed to any value that has been inserted. Similar to fly but it disables collisions. Various cheats can be accessed through it, some of which have interesting effects Ĭhanges your field of view to any value you specify. Now the command console is accessible by pressing the Tab key. Find TypeKey=None and replace it with TypeKey=Tab.Open the MoonbaseAlphaGame folder (which can easily be done by opening "My Games" in My Documents), and then open Config.It should be noted that cheat commands can only work on a server if everybody on it has the console enabled. It requires activation by modifying the game's ini files as shown below. if it involved John Madden trying to order pizza, tenors singing about baby diarrhea, Atari renditions of Funky Town, and dance parties like no other.Ī cheat console exists in the game's files, a remnant of stock UDK for Unreal 3. Moonbase Alpha is a realistic simulator by NASA, which demonstrates a worst-case scenario involving the titular base's systems going haywire.
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