![]() ![]() You can play your music and audio files in Winamp and the DSP plugin will send the digital audio directly to a SHOUTcast streaming server for distribution around the world. The DSP is free software which lets you run your SHOUTcast radio station using the Winamp media player. Run: brew cask install dsp-radio Done! You can now use DSP Radio. So just type your password and press ENTER/RETURN key. When you type the password, it won't be displayed on screen, but the system would accept it. Sorry for basically posting a wine help request in a very-not-wine forum, but I might as well try.If the screen prompts you to enter a password, please enter your Mac's user password to continue. I'm pretty sure that it's correctly running it in 64 bit wine. People have mentioned being able to use wine to run this game on linux, but I haven't had anyone mention doing it on Mac. Online help is sparse, not for this game, and for linux, and mainly talks about updating NVIDIA drivers (I tried installing Intel drivers for the hell of it, but sadly none of the installers worked in wine), anti-tampering software, or specific linux stuff. Running the exe manually in the command line gives this error:Įrr:seh:setup_exception stack overflow 1600 bytes in thread 0100007bc8e8c000000130fd0 stack 0x130000-0x131000-0x230000 However, launching the game in windows steam briefly pops up the launching game steam window and says the game is "Running.", but nothing happens. I did however make some progress with getting the windows version by running it in 64 bit wine. ![]() I'm still using 10.10.5, and upgrading still sadly isn't an option. Both are probably a long shot, but I suppose it's worth a try, and not worth starting a whole new thread.Īnyways, I still have the same problem, and it's almost without a doubt related to the zooming, so nothing new there. ![]() Sorry to bring this thread back from the dead, but I was wondering if anyone had any more insight into this, or could help me get the windows version running using wine to see if that solves this problem. If anyone has any advice (including perhaps getting it downloaded on windows Steam) I'd be much obliged. Since the game stops responding instead of crashing, it might be missing something. Is my hardware likely the problem, and is there anything I can do about it? I can also run games that seem more demanding at higher-than-lowest graphics settings without issue. My "graphics card" is obviously pretty laughable, but the game seems to run at a pretty decent framerate (for a Mac) until it crashes. I tried using the windows version of Steam in wine, but oddly enough only it and Subnautica out of the 100-ish in my library were missing install buttons (incompatible version error, or something of the like, when I did it manually). I dropped to the lowest possible graphics settings, tried fullscreen/windowed, increased the allotted memory, forced dx9 (not sure if that would do anything on a Mac), and some other stuff that I can't remember. My Steam overlay has been disabled since before I bought the game, and I have no mods/DLC installed. Needless to say, the game is pretty unplayable at this point. The last few times I've tested it, the issue seems to be triggered by moving/zooming the camera, although it seems random exactly when the crash occurs (I can generally move/zoom without issue for a little bit before a crash happens). Up until the error, my game works fine, and I'm able to save/build roads/do whatever else one can do in such a short period of time. Since I bought the game, anywhere from a few seconds to a few minutes after loading a city (either starting a new game or loading an existing game) I'll get the spinning beach ball of death, which will continue until I force quit. I'm running OS X 10.10.3 on a MacBook Air, with the following specs:ĪirFlow Lite™, with guaranteed 6500 RPM fans when running high-intensity processes (included free of charge in all MacBook Airs) ![]()
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